Game ==== .. currentmodule:: pygamelib.engine .. autoclass:: Game :members: :inherited-members: :undoc-members: :show-inheritance: .. automethod:: __init__ .. rubric:: Methods .. autosummary:: ~Game.__init__ ~Game.actuate_npcs ~Game.actuate_projectiles ~Game.add_board ~Game.add_npc ~Game.add_projectile ~Game.animate_items ~Game.attach ~Game.change_level ~Game.clear_screen ~Game.clear_session_logs ~Game.config ~Game.create_config ~Game.current_board ~Game.delete_all_levels ~Game.delete_level ~Game.detach ~Game.display_board ~Game.display_player_stats ~Game.get_board ~Game.get_key ~Game.handle_notification ~Game.insert_board ~Game.instance ~Game.load_board ~Game.load_config ~Game.move_player ~Game.neighbors ~Game.notify ~Game.pause ~Game.remove_npc ~Game.run ~Game.save_board ~Game.save_config ~Game.session_log ~Game.session_logs ~Game.start ~Game.stop ~Game.store_screen_position .. rubric:: Attributes .. autosummary:: ~Game.screen_column ~Game.screen_row ~Game.state