pygamelib.board_items.Immovable

class pygamelib.board_items.Immovable(**kwargs)

This class derive BoardItem and describe an object that cannot move or be moved (like a wall). Thus this class implements BoardItem.can_move(). However it does not implement BoardItem.pickable() or BoardItem.overlappable()

__init__(**kwargs)

Initialize self. See help(type(self)) for accurate signature.

Methods

__init__(**kwargs) Initialize self.
can_move() Return the capability of moving of an item.
collides_with(other) Tells if this item collides with another item.
column Convenience method to get the current stored column of the item.
debug_info() Return a string with the list of the attributes and their current value.
display() Print the model WITHOUT carriage return.
distance_to(other) Calculates the distance with an item.
height Convenience method to get the height of the item.
inventory_space() Return the size of the Immovable Item for the Inventory.
overlappable() This is a virtual method that must be implemented in deriving class.
pickable() This is a virtual method that must be implemented in deriving class.
position_as_vector() Returns the current item position as a Vector2D
restorable() This is a virtual method that must be implemented in deriving class.
row Convenience method to get the current stored row of the item.
store_position(row, column) Store the BoardItem position for self access.
width Convenience method to get the width of the item.