Fonts
Fonts in the pygamelib are nothing more than a specially organized sprite collection.
The way to use it is extremely simple: you instantiate a Font object and ask it to load the data from a specific font.
For example to load the 8bits font, you do:
- Example::
from pygamelib.gfx import core
my_font = core.Font(‘8bits’)
That’s it! The you can use it to format Text objects.