pygamelib.board_items.BoardItemVoid

class pygamelib.board_items.BoardItemVoid(**kwargs)

A class that represent a void cell.

__init__(**kwargs)

Initialize self. See help(type(self)) for accurate signature.

Methods

__init__(**kwargs) Initialize self.
can_move() This is a virtual method that must be implemented in deriving classes.
collides_with(other) Tells if this item collides with another item.
column Convenience method to get the current stored column of the item.
debug_info() Return a string with the list of the attributes and their current value.
display() Print the model WITHOUT carriage return.
distance_to(other) Calculates the distance with an item.
height Convenience method to get the height of the item.
inventory_space() This is a virtual method that must be implemented in deriving class.
overlappable() A BoardItemVoid is obviously overlappable (so player and NPC can walk over).
pickable() A BoardItemVoid is not pickable, therefor this method return false.
position_as_vector() Returns the current item position as a Vector2D
row Convenience method to get the current stored row of the item.
store_position(row, column) Store the BoardItem position for self access.
width Convenience method to get the width of the item.